BLACKTAIL is a surreal, first-person action-adventure game where you play as a teenage Yaga. It blends intense archery combat, dark magic, and deep storytelling set in a vibrant, Slavic fairy-tale world driven by a morality system.
My Role: Hands-on Creative Director
I led the project’s overall creative vision across game direction, narrative, and art direction, while remaining closely involved in its development and execution.
- Creative Direction: Defined the overarching vision and narrative framework of the project, ensuring consistency across its design, art, world, and tone.
- Game Direction: Shaped the core gameplay experience and level design, while contributing hands-on to game design, scripting, and prototyping.
- Art Direction: Established the visual identity and worldbuilding direction, overseeing concept art, level art, lighting, post-processing, and the game’s overall atmosphere. I also contributed directly through selected concept and level art.