Layers of Fear - Environments | Level Design | Level Art | 1

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Some of the environments I worked on "Layers of Fear".
I was responsible for the final design and visual of the levels - direction, scripting, compositions, lighting, sound and general feel.
Also all of the paintings presented in the game were especially chosen by me from the art history, to better convey what's the protagonist going through - including their second, overpainted versions.